Circular Economy for Materials

Eliminate waste through design, reuse, and regeneration

From Linear to Circular

The linear economy (take-make-waste) is fundamentally unsustainable: 50% of all materials become waste within one year. Construction alone generates 35% of global waste. A circular economy eliminates waste by design—materials flow in closed loops, products are made to last, and everything is designed for disassembly and reuse. For buildings, this means: design for adaptability (long lifespan), design for disassembly (modular connections), material passports (tracking composition), and take-back systems (manufacturers reclaim). The result: 80-90% waste reduction, 40-60% carbon savings, and new business models (leasing, refurbishment, remanufacturing).

Linear Economy

  • Extract: Virgin materials from mines, forests, quarries
  • Make: Energy-intensive production, single use in mind
  • Use: Limited lifespan, difficult to repair or adapt
  • Dispose: Demolition, downcycling, landfill (90% waste)

♻️ Circular Economy

  • Source Sustainably: Recycled, bio-based, regenerative
  • Design for Cycles: Modular, repairable, disassemblable
  • Extend Use: Long life, adaptable, maintained, shared
  • Recover Value: Reuse, refurbish, recycle (5% waste)

Interactive Material Flow Comparison

Toggle between linear and circular scenarios to see the dramatic difference in waste and carbon

Select Material

Linear: Take → Make → Waste

130% material loss
1
Extraction
Quarry mining, energy use
-5%
2
Production
Cement kilns, high emissions
-15%
3
Construction
Waste from cutting/breaking
-10%
4
Use Phase
Maintenance, minor repairs
-5%
5
Demolition
Downcycled to fill or landfill
-95%
Carbon Intensity
+900
kg CO₂e/tonne

Circular Building Strategies

🔩 Design for Disassembly (DfD)

Reversible mechanical connections (bolts, not glue), modular components, accessible joints, standardized sizes

Example: Fairphone (phones), Arup Circular Building, Park 20|20 (Netherlands)

📄 Material Passports

Digital records of material composition, location, quantity, value—enables future recovery

Example: Madaster platform, EU Battery Passport regulation, BIM integration

🏭 Urban Mining

Harvest materials from existing buildings—global building stock holds 2× virgin reserves of many metals

Example: Superuse Studios, Rotor Deconstruction, Opalis (marketplace)

🔄 Product-as-Service

Lease instead of sell—manufacturer maintains, upgrades, reclaims at end for maximum value recovery

Example: Philips "Lighting as a Service", Interface carpet leasing, Signify pay-per-lux

Review Key Takeaways

Consolidate your understanding with a final summary and action steps